Mvs-Texturing
Visit Toolmvs-texturing is an open-source algorithm that textures 3D reconstructions from multi-view stereo images. It focuses on 3D reconstructions generated using structure from motion techniques.
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mvs-texturing is an open-source algorithm that textures 3D reconstructions from multi-view stereo images. It focuses on 3D reconstructions generated using structure from motion techniques.
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About
mvs-texturing is an open-source project designed to texture 3D reconstructions from images. While primarily focused on reconstructions generated using structure from motion and multi-view stereo techniques, its application is not limited to this specific setting. The algorithm was first published in September 2014 at the European Conference on Computer Vision. It requires a triangulated 3D model and registered images as input, which can be obtained using applications like the Multi-View Environment. The project provides detailed compilation instructions and dependency information, including prerequisites like cmake, git, make, gcc, libpng, libjpg, libtiff, and libtbb, with automatic downloads for rayint, Eigen, Multi-View Environment, and mapMAP. The software is licensed under the BSD 3-Clause license.
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