What makes SeeleAgent different from other AI game generators?
SeeleAgent is a multimodal creation agent built on in-house foundation models, understanding 3D space and gameplay mechanics. Unlike generic tools, it handles the full production pipeline from concept to playable build, generating code, 3D models, textures, audio, and scene layouts, allowing direct playtesting in the browser.
Can I export my AI-generated games to Unity or Unreal Engine?
Yes, SeeleAgent outputs standard Unity packages with clean C# scripts, 3D models, and organized asset folders, compatible with Unity 6. It also supports export to Unreal Engine. This allows users to continue development, add polish, and publish to various platforms.
Do I need coding skills to create games with SeeleAgent?
No coding is required. SeeleAgent is designed for everyone, from first-time creators to experienced developers. You describe your game in plain language, and the agent handles code generation, 3D modeling, and asset integration. Developers can use the built-in IDE for deeper customization.
What types of games and assets can SeeleAgent generate?
SeeleAgent supports 2D and 3D games across various genres like action, RPG, simulation, and puzzle. Beyond games, it generates images (concept art, sprites), videos (cinematics, trailers), 3D assets (models, textures, rigs), and web pages (HTML/CSS/JS) from text prompts.
Is SeeleAgent free to use, and what are the pricing tiers?
Yes, SeeleAgent offers a free tier with credits to build, play, and share projects across all modalities. For faster generation, advanced models, larger storage, and Unity export, affordable Pro plans are available, providing enhanced features and capabilities.
What does 'multimodal' mean in the context of SeeleAgent?
Multimodal means SeeleAgent works across multiple content types from one interface: text, images, video, 3D assets, code, web pages, and complete games. It uses Seele AI's in-house foundation models for comprehensive understanding and generation across these different modalities.